| SETTWINDOW | |
| Syntax | SETTWINDOW windowname |
| Explanation | SETTWINDOW attaches all active turtles,
controls, and bitmaps to a window. Its input is the name
of the window in which those objects should appear. Using
an empty list as the window name detaches all active
objects from their windows, making them invisible. Use the TWINDOW command to retrieve the name of the window of the first active turtle, control, or bitmap. |
| Examples | SETTWINDOW "GRAPHICS TWINDOW Result: GRAPHICS |