| CRAWL |
1 |
The speed in which movement commands are
executed. The lower the value, the slower the bitmap
moves. |
| EXTENT |
0 0 |
The extent of the coordinate system;
see EXTENT. |
| HEADING |
0 |
The heading in the range 0-359. See HEADING. |
| NAME |
BITMAP.x |
The name of the bit map. |
| ORIGIN |
0 0 |
The origin of the coordinate system;
see ORIGIN. |
| POSITION |
0 0 |
The position of the bit map. |
| RUN |
|
The list of Logo commands to execute
when the bit map is clicked. |
| RUN2 |
|
The list of Logo commands to execute
when the bit map is double-clicked. Note that before this
list is executed, the run list of the RUN property
is executed after the first click of the double-click has
been detected. |
| SIZE |
31 31 |
The size of the bit map. |
| TRANSPARENT |
255 255 255 |
The color which Logo should ignore when
drawing the bit map. Set to the empty list when every
color should be drawn. |
| VELOCITY |
0 |
The independent speed of the bit map in
dots per second. See VELOCITY. |
| VISIBLE |
TRUE |
Determines whether the bit map is
visible or not. See SHOWTURTLE. |
| WINDOW |
GRAPHICS |
The name of the window to which the bit
map is attached. |
| Z.ORDER |
0 to 15 |
The Z order of the bit map. Objects with
lower Z order appear to be in front of objects with a
higher Z order. |